- Date 2014
- Location hynes convention center and berklee college of music
- Material wood, LEDs, arduino, raspberry pi, sensors
Collaboration between Chelsea Southard, Shaye Jones – Visual Artist and Gabe Nichols – Poet
Chrysalis is an installation and experience designed to be heard, learned, and touched. The collaboration of an artist, a programmer, and a poet; Chrysalis is a confluence of creative approaches to one central idea:
An interaction between Technology and Nature.
In this installation, human touch activates a modulation of the aural experience. Human touch changes natural acoustical voices into sounds of electronic synthesis. Upon placing one’s hand on a sensor, the process begins. A process that is technological, as well as personal.
The poem was translated and recorded into 10 different languages for use in the installation. This is the audio for all the translations of the poem.
Translators and Voice Actors:
English – Shaye Jones and Mark Southard
Spanish – Daniel Gonzalez and Pamela Hersch
Turkish – Ali Ceyhun Kartalsuna and Zeynep Tanyalcin
Luxembourgish – Achal Murthy
German -Jannek Zechner
Urdu – Adnan Ashraf Ghumman
Hebrew – Daniel Perry
Chinese- Ni Cai
Russian – Maksim Krykhtin
Italian – Francesco Fusco
Recorded by: Chelsea Southard
Mixed by: Maksim Krykhtin
Chrysalis is an installation and experience designed to be heard, learned, and touched.
This is the sound Chrysalis makes when being touched.
The touch sensors built into the structure are powered by an Arduino and the synthesis is all designed in Csound. The system runs entirely on one Raspberry Pi.
The six effects designed for each sensor are based on lines within the poem from the audio, Crossing the Night.
Symphony of Stars: Long Reverb put through a resonator
Sweet piney stickiness: Waveset time stretching
Murmur of Earth: Pitch Shifting and Delay
March and Machine: Resonator with sample and hold frequency
The Grove: Reverse playback
Reverberating Voice: Comb filter and delay
Sound Design and Arduino Programming: Chelsea Southard
Sound Design and Pi Programming: Paul Batchelor